Ansprechpartner*in

Dr. Birgit Szczyrba

Dr. Birgit Szczyrba

Zentrum für Lehrentwicklung
Team Hochschuldidaktik

Publikationen: Game-Based Learning

Icon Gamebased Learning (Bild: ZLE)

Publikationen im Bereich „Game-Based Learning" aus dem Projekt „Roll-out, Empowerment, Design in Engineering Education“ (REDiEE)


Mai, Vanessa (2024): Podcast-Episode zu Game-Based Learning und AI-Based Coaching. https://creators.spotify.com/pod/show/macromedia0/episodes/LectureCast--Episode-84-Smart-Technologies-in-Coaching--Learning-e2jvj50

Sagante, Verena (2025): Immersives Lernen für klimaresiliente Nachbarschaft. Lehrpfade TH Köln. https://lehrpfade.th-koeln.de/immersives-lernen-fuer-eine-klimaresiliente-nachbarschaft/

Varney, Paul; Mai, Vanessa; Maloko, Haadi; Varney, Valérie (2023): The Training Center Concept – A Gamified Interactive Learning Platform in Engineering Education. In: ICERI2023 Proceedings. 16th annual International Conference of Education, Research and Innovation: Seville, Spain; 13-15 November, 2023., S. 4802 - 4809. https://doi.org/10.21125/iceri.2023.1197

Varney, Paul; Mai, Vanessa; Varney, Valérie (2023): Fostering Employability Skills for Engineers with Serious Games: A gamified GBL concept. In: Proceedings of the 17th European Conference on Games Based Learning, ECGBL 2023. 17th European Conference on Games Based Learning; Enschede, Netherlands; 05.10-06.10.2023., S. 700 - 705. https://doi.org/10.34190/ecgbl.17.1.1867

Varney, Paul; Mai, Vanessa; Varney, Valérie (2023): Fostering Employability Skills in Engineering Education: A Game based Learning Approach. In: EDULEARN23 Proceedings. 15th International Conference on Education and New Learning Technologies; Palma, Spain; 03.07.-05.07.2023., S. 6117 - 6126. (peer-reviewed) 10.21125/edulearn.2023.1595  

Dezember 2025

Ansprechpartner*in

Dr. Birgit Szczyrba

Dr. Birgit Szczyrba

Zentrum für Lehrentwicklung
Team Hochschuldidaktik


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