Prof. Dr. Christian Faubel
Faculty of Computer Science and Engineering Science
Cologne Institute for Digital Ecosystems

Standort Mülheim
Schanzenstraße 28
51063 Köln
Room 424
Mailing address
+49 221-8275-4392
christian.faubel@th-koeln.de
Positions
- Co-director of the Code & Context study program
Publications
- Faubel, Christian (2021): Emergent Polyrhythmic Patterns with a Neuromorph Electronic Network. In: Proceedings of the International Conference on New Interfaces for Musical Expression. International Conference about Musical Expression and Artistic Performance; online and at NYU Shanghai; 14.06.-18.06.2021. (peer-reviewed/Open Access)
- Scherffig, Lasse; Muxel, Andreas; Faubel, Christian; Popplow, Laura (2021): Training to Deal with Otherness – Rehearsing & Maintaining Human-Machine Relations. In: Proceedings of Politics of the Machines - Rogue Research 2021. POM 2021; Berlin; 14.09.-17.09.2021., S. 359 - 364. (peer-reviewed/Open Access)
- Faubel, Christian (2020): Subtlety is Key — Towards an Analogue Utopia. In: Baecker, Ralf; Paul, Dennis; Sick, Andrea (Hrsg.): Reenactments in Kunst, Gestaltung, Wissenschaft und Technologie : Reenactments in Art, Design, Science and Technology. Hamburg: Textem Verlag (Salon Digital), S. 187 - 204.
- Lomp, Oliver; Faubel, Christian; Schöner, Gregor (2017): A Neural-Dynamic Architecture for Concurrent Estimation of Object Pose and Identity. In: Frontiers in Neurorobotics. Vol. 11, S. 23. (peer-reviewed/Open Access)
- Faubel, Christian (2017): Songs from my Analogue Utopia. In: xCoAx 2017 - Lisbon : Proceedings of the Fifth Conference on Computation, Communication, Aesthetics & X. Fifth Conference on Computation, Communication, Aesthetics & X; Lisbon, Portugal; 2017., S. 364 - 367. (Open Access)
- Hoffmann, Katja; Faubel, Christian (2017): zoOHPraxiscope – experimentelle Animationen mit dem Tageslichtprojektor : Ein Ausgangspunkt für »Künstlerisches Forschen« in kunstpädagogischen Bildungsprozessen. In: Marr, Stefanie; Hoffmann, Katja (Hrsg.): Ausloten : Kunstpädagogische Handlungsfelder zwischen Kunstpraxis, Kunstdidaktik, Kunstwissenschaft. Oberhausen: Athena Verlag (Kunst und Bildung), S. 95 - 120.
- Faubel, Christian (2016): Machine - Machine Communication without Hierarchies and Protocols. In: xCoAx 2016: Proceedings of the Fourth Conference on Computation, Communication, Aesthetics and X. 4th Conference on Computation, Communication, Aesthetics & X; Bergamo, Italy; EUA 2016 Annual Conference; Galway, Ireland; 07.04.-08.04.2016., S. 201 - 210. (Open Access)
- Faubel, Christian (2015): ZoOHPraxiscope: Turning the Overhead Projector into a Cinematographic Device. In: xCoAx 2015: Proceedings of the Third Conference on Computation, Communication, Aesthetics and X. Third Conference on Computation, Communication, Aesthetics & X; Glasgow, Scottland; 2015., S. 259 - 267. (Open Access)
- Faubel, Christian (2015): ZoOHPraxiscope, Re-inventing the Zoopraxiscope with an Overhead Projector. In: Journal of Science and Technology of the Arts. Vol. 7, S. 21 - 28. (Open Access)
- Schöner, Gregor; Faubel, Christian; Dineva, Evelina; Bicho, Estela (2015): Embodied Neural Dynamics. In: Schöner, Gregor; Spencer, John P. (Hrsg.): Dynamic Thinking: A primer on Dynamic Field Theory. Oxford; New York: Oxford University Press, S. 95 - 118.
Talks
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Salon am Hügel: The new image of man. Digital. Virtual. Posthuman?salon am huegel
Essen, August 12, 2021 - As part of the "Salon am Hügel" series of events, the artists Patricia Detmering and Vivian Greven will discuss theses and ideas of digital art and technology on the future relationship between man and machine with Anna Fricke, Curator of Contemporary Art at the Museum Folkwang, and Christian Faubel, artist and professor of Smart Connected Products, on August 30 at Villa Hügel. The Alfried Krupp von Bohlen und Halbach Foundation event will be moderated by Magdalena Kröner, journalist, essayist, art scholar and Thomas Mann Fellow of the Krupp Foundation. The Salon am Hügel will be broadcast as a live stream.
30.08.2021
Conferences
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Destroy Media! Humour as a Strategy in the Arts. The Rebellion of Images against Technologydestroy media
Do we really want to destroy media? That's certainly not the point. Without technical aids, from the pencil to the VR cave, no images could be created. However, today’s image technology strives to suppress the diversity of representational possibilities; it standardises styles and motifs. Effects of illusion and immersion can be designed to be near perfection as a result of computer-generated imagery (CGI). However, do we really want to retreat into such illusory worlds? Opposing tendencies can be seen in art and design today: especially in the field of narrative images‚ from drawing to animation, illustration to comics and cartoons, as well as from augmented to virtual reality (AR/VR). Such visual practices demonstrate a conscious adherence to graphic-drawing imagery or even amateurish craftsmanship, from ballpoint pen doodles to handcrafted figures in stop-motion films.
30.05.2022-31.05.2022