Prof. Dr. Arnulph Fuhrmann
Dr.-Ing.
Faculty of Information, Media and Electrical Engineering
Institute of Media and Imaging Technology
Campus Deutz
Betzdorfer Straße 2
50679 Köln
Room ZW 11-10
Mailing address
- +49 221-8275-2614
- arnulph.fuhrmann@th-koeln.de
Teaching disciplines
- Computer Graphics
- Computer Science
Publications
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The Impact of Reflection Approximations on Visual Quality in Virtual RealityProject page
Martin Mišiak, Arnulph Fuhrmann, Marc Erich Latoschik, 2023, Publisher: ACM Symposium on Applied Perception 2023 (SAP '23). Association for Computing Machinery
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Cartesian Robot Controlling with Sense Gloves and Virtual Control Buttons: Development of a 3D Mixed Reality Application
Turhan Civelek und Arnulph Fuhrmann, 2023, Publisher: VISIGRAPP (1: GRAPP) 2023: 242-249
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Investigation and Simulation of Diffraction on Rough SurfacesProject page
Olaf Clausen, Yang Chen, Arnulph Fuhrmann and Ricardo Marroquim, 2022, Publisher: Computer Graphics Forum
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Generating VR Meeting Rooms with Non-rectangular Floor Plans Using Cost Optimization and Hard ConstraintsLink
Katja Tümmers, Tobias Kemper, Arnulph Fuhrmann, 2022, Publisher: Virtual Reality and Mixed Reality. EuroXR 2022. Lecture Notes in Computer Science, vol 13484. Springer, Cham
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Virtual Reality Learning Environment with Haptic Gloves
Turhan Civelek und Arnulph Fuhrmann, 2022, Publisher: 3rd International Conference on Education Development and Studies (ICEDS'22). ACM
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Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed RealityProject page
Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik, 2021, Publisher: 27th ACM Symposium on Virtual Reality Software and Technology (VRST '21)
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A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces.
Umut Dinç, Michelle Gräsle, Thomas Neteler, und Arnulph Fuhrmann, 2021, Publisher: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST '21).
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AVASAG: A German Sign Language Translation System for Public Services
Fabrizio Nunnari, Judith Bauerdiek, Lucas Bernhard, Cristina España-Bonet, Corinna Jäger, Amelie Unger, Kristoffer Waldow, Sonja Wecker, Elisabeth André, Stephan Busemann, Christian Dold, Arnulph Fuhrmann, Patrick Gebhard, Yasser Hamidullah, Marcel Hauck,, 2021, Publisher: Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages (AT4SSL)
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Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environmenthttps://cg.web.th-koeln.de/investigating-the-influence-of-sound-source-visualization-on-the-ventriloquism-effect-in-an-auralized-virtual-reality-environment/
Nigel Frangenberg, Kristoffer Waldow and Arnulph Fuhrmann, 2021, Publisher: Proceedings of 28th IEEE Virtual Reality Conference (VR ’21), Lisbon, Portugal
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Intersection-free mesh decimation for high resolution cloth modelsProject page
Ursula Derichs, Martin Mišiak and Arnulph Fuhrmann, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
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An Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textureshttps://cg.web.th-koeln.de/an-atlas-packing-algorithm-for-efficient-rendering-of-arbitrarily-parametrized-decal-textures/
Sven Hinze, Martin Mišiak and Arnulph Fuhrmann, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
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Performance of Augmented Reality Remote Rendering via Mobile Networkhttps://cg.web.th-koeln.de/performance-of-augmented-reality-remote-rendering-via-mobile-network/
Kai Manuel Börner, Arnulph Fuhrmann and Michael Andreas Bösinger, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
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Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-TracingProject page
Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik, 2020, Publisher: Proceedings of the 27th IEEE Virtual Reality (IEEE VR) conference. Best paper award.
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Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systemshttps://cg.web.th-koeln.de/addressing-deaf-or-hard-of-hearing-people-in-avatar-based-mixed-reality-collaboration-systems/
Kristoffer Waldow and Arnulph Fuhrmann, 2020, Publisher: Proceedings of 27th IEEE Virtual Reality Conference (VR ’20), Atlanta, USA
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The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality
Martin Misiak, Niko Wissmann, Arnulph Fuhrmann, and Marc Erich Latoschik, 2019, Publisher: 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19).
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Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Realityhttps://cg.web.th-koeln.de/investigating-the-effect-of-embodied-visualization-in-remote-collaborative-augmented-reality/
Kristoffer Waldow, Arnulph Fuhrmann and Stefan M. Grünvogel, 2019, Publisher: Proceedings of 16th EuroVR International Conference, EuroVR 2019, Part of the Lecture Notes in Computer Science, vol 11883. Springer
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Using MQTT for Platform Independent Remote Mixed Reality Collaborationhttps://cg.web.th-koeln.de/using-mqtt-for-platform-independent-remotemixed-reality-collaboration/
KristofferWaldow und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the Mensch und Computer 2019, Workshop on User-Embodied Interaction in Virtual Reality
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Towards Predictive Virtual Prototyping: Color Calibration of Consumer VR HMDshttps://cg.web.th-koeln.de/towards-predictive-virtual-prototyping-color-calibration-of-consumer-vr-hmds/
Olaf Clausen, Gregor Fischer, Arnulph Fuhrmann und Ricardo Marroquim, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
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The influence of different audio representations on linear visually induced self-motion
Henrik Rampendahl, Stefan Grünvogel und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
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Perceptual Comparison of Four Upscaling Algorithms for Low-Resolution Rendering for Head-mounted VR Displayshttps://cg.web.th-koeln.de/upscalingcomparison/
Mario König, Martin Misiak und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
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What is the Reddening Effect and does it really exist?https://cg.web.th-koeln.de/reddening/
Olaf Clausen, Ricardo Marroquim, Arnulph Fuhrmann and Holger Weigand, 2019, Publisher: Eurographics Workshop on Material Appearance Modeling
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torVRt – Entwicklung eines Torwarttrainings zur Schulung von Antizipation und Reaktion in virtueller Realitäthttps://cg.web.th-koeln.de/torvrt-entwicklung-eines-torwarttrainings-zur-schulung-von-antizipation-und-reaktion-in-virtueller-realitat/
Christian Zepp, Jonna Löffler, Ole Aurich, Philipp Bzdok, Alexander Fischer, Christian Redekop, Alexander Kynaß, Arnulph Fuhrmann, 2019, Publisher: 51. Jahrestagung der Arbeitsgemeinschaft für Sportpsychologie
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An Evaluation of Smartphone-Based Interaction in AR for Constrained Object Manipulationhttp://cg.web.th-koeln.de/an-evaluation-of-smartphone-based-interaction-in-ar-for-constrained-object-manipulation/
Kristoffer Waldow, Martin Misiak, Ursula Derichs, Olaf Clausen und Arnulph Fuhrmann., 2018, Publisher: Proceedings of the 24th ACM Symposium of Virtual Reality Software and Technology (VRST), Tokio, Japan 2018
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Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platformshttp://cg.web.th-koeln.de/localization-service-using-sparse-visual-information-based-on-recent-augmented-reality-platforms/
Javier Rodriguez Puigvert, Till Krempel, Arnulph Fuhrmann, 2018, Publisher: Adjunct Proceedings of the IEEE International Symposium for Mixed and Augmented Reality 2018
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IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality
Martin Misiak, Andreas Schreiber, Arnulph Fuhrmann, Sascha Zur, Doreen Seider and Lisa Nafeie, 2018, Publisher: IEEE Working Conference on Software Visualization (VISSOFT)
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Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaceshttp://cg.web.th-koeln.de/brdf-gtd/
Olaf Clausen, Ricardo Marroquim and Arnulph Fuhrmann, 2018, Publisher: Computer Graphics Forum, EGSR 2018
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Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain?http://cg.web.th-koeln.de/do-textures-and-global-illumination-influence-the-perception-of-redirected-walking-based-on-translational-gain/
Kristoffer Waldow, Arnulph Fuhrmann und Stefan M. Grünvogel, 2018, Publisher: Proceedings of the 25th IEEE Virtual Reality (IEEE VR) conference
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Immersive Exploration of OSGi-based Software Systems in Virtual Realityhttp://cg.web.th-koeln.de/immersive-exploration-of-osgi-based-software-systems-in-virtual-reality/
Martin Misiak, Doreen Seider, Sascha Zur, Arnulph Fuhrmann, Andreas Schreiber, 2018, Publisher: Proceedings of the 25th IEEE Virtual Reality (IEEE VR) conference
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Directional Occlusion via Multi-Irradiance Mappinghttp://cg.web.th-koeln.de/directional-occlusion-via-multi-irradiance-mapping/
Martin Misiak and Arnulph Fuhrmann, 2017, Publisher: Proceedings of SIGGRAPH ’17 Posters
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The Effectiveness of Changing the Field of View in a HMD on the Perceived Self-Motionhttp://cg.web.th-koeln.de/the-effectiveness-of-changing-the-field-of-view-in-a-hmd-on-the-perceived-self-motion/
Oliver Basting, Stefan M. Grünvogel, Arnulph Fuhrmann, 2017, Publisher: Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI)
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Socially Immersive Avatar-Based Communicationhttp://cg.web.th-koeln.de/socially-immersive-avatar-based-communication/
Daniel Roth, Kristoffer Waldow, Marc Erich Latoschik, Gary Bente, Arnulph Fuhrmann, 2017, Publisher: Proceedings of the 24th IEEE Virtual Reality (IEEE VR) conference
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SIAMC: a socially immersive avatar mediated communication platformhttps://www.researchgate.net/publication/309706975_SIAM-C_A_Socially_Immersive_Avatar_Mediated_Communication_Platform
Daniel Roth, Kristoffer Waldow, Felix Stetter, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann, 2016, Publisher: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST)
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Real-time tone mapping - An evaluation of color-accurate methods for luminance compressionhttp://cg.web.th-koeln.de/real-time-tone-mapping-an-evaluation-of-color-accurate-methods-for-luminance-compression/
Sebastian Dille, Arnulph Fuhrmann, Gregor Fischer, 2016, Publisher: 22. Workshop Farbbildverarbeitung
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Avatar Realism and Social Interaction Quality in Virtual Realityhttps://www.researchgate.net/publication/289952482_Avatar_Realism_and_Social_Interaction_Quality_in_Virtual_Reality_accepted
Daniel Roth, Jean-Luc Lugrin, Dmitri Galakhov, Arvid Hofmann, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann, 2016, Publisher: Proceedings of the 23rd IEEE Virtual Reality (IEEE VR) conference
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A Simplified Inverse Kinematic Approach for Embodied VR Applicationshttp://cg.web.th-koeln.de/a-simplified-inverse-kinematic-approach-for-embodied-vr-applications/
Daniel Roth, Jean-Luc Lugrin, Julia Büser, Gary Bente, Arnulph Fuhrmann, Marc Erich Latoschik, 2016, Publisher: Proceedings of the 23rd IEEE Virtual Reality (IEEE VR) conference
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SVEn – Shared Virtual Environmenthttp://cg.web.th-koeln.de/sven-shared-virtual-environment/
Tobias Manroth, Nils Pospischil, Philipp Schoemacker, and Arnulph Fuhrmann, 2015, Publisher: Proceedings of Eurographics 2015 – Education Papers
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Interaktive 3D Visualisierung
Bayer, Tobias; Kalkhoff, Sebastian; Schmitz, Gabriel; Fuhrmann, Arnulph, 2013, Publisher: In: Becker, Klaus; Eckardt, Bernd; Heuchemer, Sylvia; Kaminski, Winfred; Küchler, Rüdiger; Schwartmann, Rolf (Hrsg.): Die Wissenschaft von der Praxis denken, Mainz: Universitätsdruckerei H. Schmidt
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Optimized Continuous Collision Detection for Deformable Triangle Mesheshttp://cg.web.th-koeln.de/optimized-continuous-collision-detection-for-deformable-triangle-meshes/
Marco Hutter and Arnulph Fuhrmann, 2007, Publisher: Journal of WSCG 2007
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Towards a Coupled Simulation of Cloth and Soft Tissuehttp://cg.web.th-koeln.de/towards-a-coupled-simulation-of-cloth-and-soft-tissue/
Bastian Linneweber, Arnulph Fuhrmann, 2008, Publisher: Proceedings of the International Industrial Simulation Conference (ISC), Lyon, France. Ostend: EUROSIS-ETI, pp. 401-409
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Interaktive Animation textiler Materialien
Arnulph Fuhrmann, 2007, Publisher: Ausgezeichnete Informatikdissertationen 2006: Wagner, Dorothea (Hrsg.); Gesellschaft für Informatik (GI), S. 79-88 (GI-Edition – Lecture Notes in Informatics (LNI) D-7)
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Interactive Product Visualization for an In-store Sales Support System for the Clothing Retail
Karim Khakzar, Rainer Blum, Jörn Kohlhammer, Arnulph Fuhrmann, Angela Maier, Axel Maier, 2007, Publisher: HCI International 2007, Proceedings Volume 8, Springer Verlag, Lecture Notes in Computer Science
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Ontologies for Virtual Garmentshttp://cg.cs.uni-bonn.de/personal-pages/weber/publications/pdf/WeberA/FuhrmannGrossWeber2005a.pdf
Arnulph Fuhrmann and Clemens Groß and Andreas Weber, 2005, Publisher: Workshop towards Semantic Virtual Environments (SVE 2005), 101–109
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Simulation and Visualisation of Virtual Textiles for Virtual Try-Onhttp://cg.cs.uni-bonn.de/aigaion2root/attachments/Simulation%20and%20Visualisation%20of%20Virtual%20Textiles%20for%20Virtual%20Try-On.pdf-c47cef7bedf54efd5a47ebb2e7e3fd4b.pdf
M. Wacker, M. Keckeisen, S. Kimmerle, W. Straßer, V. Luckas, C. Groß, A. Fuhrmann, R. Sarlette, M. Sattler, and R. Klein, 2005, Publisher: Special Issue of Research Journal of Textile and Apparel: Virtual Clothing Technology and Applications 9(1)
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Collision Handling in Dynamic Simulation Environments
M. Teschner, B. Heidelberger, D. Manocha, N. Govindaraju, G. Zachmann, S. Kimmerle, J. Mezger, A. Fuhrmann, 2005, Publisher: Eurographics 2005 - Tutorials
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Collision detection for deformable objectshttp://cg.web.th-koeln.de/collision-detection-for-deformable-objects/
Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, M‐P Cani, François Faure, Nadia Magnenat‐Thalmann, Wolfgang Strasser, Pascal Volino, 2005, Publisher: Computer Graphics Forum, Blackwell Publishing Ltd.
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Self-Shadowing of dynamic scenes with environment maps using the GPUhttp://cg.web.th-koeln.de/self-shadowing-of-dynamic-scenes-with-environment-maps-using-the-gpu/
Martin Knuth and Arnulph Fuhrmann, 2005, Publisher: WSCG FULL papers proceedings, pages 31–38
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Interaction-free Dressing of Virtual Humanshttp://cg.web.th-koeln.de/interaction-free-dressing-of-virtual-humans/
Arnulph Fuhrmann, Clemens Gross, Volker Luckas, and Andreas Weber, 2003, Publisher: Computers & Graphics, 27(1):71–82, Elsevier
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Interactive Animation Of Cloth Including Self Collision Detectionhttp://cg.web.th-koeln.de/interactive-animation-of-cloth-including-self-collision-detection/
Arnulph Fuhrmann, Clemens Gross, and Volker Luckas, 2003, Publisher: Journal of WSCG, 11(1):141–148
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Distance Fields for Rapid Collision Detection in Physically Based Modelinghttp://cg.web.th-koeln.de/distance-fields-for-rapid-collision-detection-in-physically-based-modeling/
Arnulph Fuhrmann, Gerrit Sobotka, and Clemens Gross, 2003, Publisher: Proceedings of GraphiCon 2003, pages 58–65