Prof. Dr. Arnulph Fuhrmann

Dr.-Ing.
Faculty of Information, Media and Electrical Engineering

Institute of Media and Imaging Technology

Prof. Dr. Arnulph Fuhrmann

Campus Deutz
Betzdorfer Straße 2
50679 Köln
Room ZW 11-10 Mailing address


  • Phone: +49 221-8275-2614

Teaching disciplines

  • Computer Graphics
  • Computer Science
  • Cartesian Robot Controlling with Sense Gloves and Virtual Control Buttons: Development of a 3D Mixed Reality Application
    Turhan Civelek und Arnulph Fuhrmann, 2023, Publisher: VISIGRAPP (1: GRAPP) 2023: 242-249
  • Investigation and Simulation of Diffraction on Rough Surfaces
    Olaf Clausen, Yang Chen, Arnulph Fuhrmann and Ricardo Marroquim, 2022, Publisher: Computer Graphics Forum
    Project page
  • Generating VR Meeting Rooms with Non-rectangular Floor Plans Using Cost Optimization and Hard Constraints
    Katja Tümmers, Tobias Kemper, Arnulph Fuhrmann, 2022, Publisher: Virtual Reality and Mixed Reality. EuroXR 2022. Lecture Notes in Computer Science, vol 13484. Springer, Cham
    Link
  • Virtual Reality Learning Environment with Haptic Gloves
    Turhan Civelek und Arnulph Fuhrmann, 2022, Publisher: 3rd International Conference on Education Development and Studies (ICEDS'22). ACM
  • Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality
    Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik, 2021, Publisher: 27th ACM Symposium on Virtual Reality Software and Technology (VRST '21)
    Project page
  • A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces.
    Umut Dinç, Michelle Gräsle, Thomas Neteler, und Arnulph Fuhrmann, 2021, Publisher: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST '21).
  • AVASAG: A German Sign Language Translation System for Public Services
    Fabrizio Nunnari, Judith Bauerdiek, Lucas Bernhard, Cristina España-Bonet, Corinna Jäger, Amelie Unger, Kristoffer Waldow, Sonja Wecker, Elisabeth André, Stephan Busemann, Christian Dold, Arnulph Fuhrmann, Patrick Gebhard, Yasser Hamidullah, Marcel Hauck,, 2021, Publisher: Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages (AT4SSL)
  • Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment
    Nigel Frangenberg, Kristoffer Waldow and Arnulph Fuhrmann, 2021, Publisher: Proceedings of 28th IEEE Virtual Reality Conference (VR ’21), Lisbon, Portugal
  • Intersection-free mesh decimation for high resolution cloth models
    Ursula Derichs, Martin Mišiak and Arnulph Fuhrmann, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
    Project page
  • An Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textures
    Sven Hinze, Martin Mišiak and Arnulph Fuhrmann, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
  • Performance of Augmented Reality Remote Rendering via Mobile Network
    Kai Manuel Börner, Arnulph Fuhrmann and Michael Andreas Bösinger, 2020, Publisher: Virtuelle und Erweiterte Realität – 17. Workshop der GI-Fachgruppe VR/AR, 2020, Trier, Germany
  • Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing
    Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik, 2020, Publisher: Proceedings of the 27th IEEE Virtual Reality (IEEE VR) conference. Best paper award.
    Project page
  • Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems
    Kristoffer Waldow and Arnulph Fuhrmann, 2020, Publisher: Proceedings of 27th IEEE Virtual Reality Conference (VR ’20), Atlanta, USA
  • The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality
    Martin Misiak, Niko Wissmann, Arnulph Fuhrmann, and Marc Erich Latoschik, 2019, Publisher: 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19).
  • Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Reality
    Kristoffer Waldow, Arnulph Fuhrmann and Stefan M. Grünvogel, 2019, Publisher: Proceedings of 16th EuroVR International Conference, EuroVR 2019, Part of the Lecture Notes in Computer Science, vol 11883. Springer
  • Using MQTT for Platform Independent Remote Mixed Reality Collaboration
    KristofferWaldow und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the Mensch und Computer 2019, Workshop on User-Embodied Interaction in Virtual Reality
  • Towards Predictive Virtual Prototyping: Color Calibration of Consumer VR HMDs
    Olaf Clausen, Gregor Fischer, Arnulph Fuhrmann und Ricardo Marroquim, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
  • The influence of different audio representations on linear visually induced self-motion
    Henrik Rampendahl, Stefan Grünvogel und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
  • Perceptual Comparison of Four Upscaling Algorithms for Low-Resolution Rendering for Head-mounted VR Displays
    Mario König, Martin Misiak und Arnulph Fuhrmann, 2019, Publisher: Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR)
  • What is the Reddening Effect and does it really exist?
    Olaf Clausen, Ricardo Marroquim, Arnulph Fuhrmann and Holger Weigand, 2019, Publisher: Eurographics Workshop on Material Appearance Modeling
  • torVRt – Entwicklung eines Torwarttrainings zur Schulung von Antizipation und Reaktion in virtueller Realität
    Christian Zepp, Jonna Löffler, Ole Aurich, Philipp Bzdok, Alexander Fischer, Christian Redekop, Alexander Kynaß, Arnulph Fuhrmann, 2019, Publisher: 51. Jahrestagung der Arbeitsgemeinschaft für Sportpsychologie
  • An Evaluation of Smartphone-Based Interaction in AR for Constrained Object Manipulation
    Kristoffer Waldow, Martin Misiak, Ursula Derichs, Olaf Clausen und Arnulph Fuhrmann., 2018, Publisher: Proceedings of the 24th ACM Symposium of Virtual Reality Software and Technology (VRST), Tokio, Japan 2018
  • Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platforms
    Javier Rodriguez Puigvert, Till Krempel, Arnulph Fuhrmann, 2018, Publisher: Adjunct Proceedings of the IEEE International Symposium for Mixed and Augmented Reality 2018
  • IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality
    Martin Misiak, Andreas Schreiber, Arnulph Fuhrmann, Sascha Zur, Doreen Seider and Lisa Nafeie, 2018, Publisher: IEEE Working Conference on Software Visualization (VISSOFT)
  • Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaces
    Olaf Clausen, Ricardo Marroquim and Arnulph Fuhrmann, 2018, Publisher: Computer Graphics Forum, EGSR 2018
  • Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain?
    Kristoffer Waldow, Arnulph Fuhrmann und Stefan M. Grünvogel, 2018, Publisher: Proceedings of the 25th IEEE Virtual Reality (IEEE VR) conference
  • Immersive Exploration of OSGi-based Software Systems in Virtual Reality
    Martin Misiak, Doreen Seider, Sascha Zur, Arnulph Fuhrmann, Andreas Schreiber, 2018, Publisher: Proceedings of the 25th IEEE Virtual Reality (IEEE VR) conference
  • Directional Occlusion via Multi-Irradiance Mapping
    Martin Misiak and Arnulph Fuhrmann, 2017, Publisher: Proceedings of SIGGRAPH ’17 Posters
  • The Effectiveness of Changing the Field of View in a HMD on the Perceived Self-Motion
    Oliver Basting, Stefan M. Grünvogel, Arnulph Fuhrmann, 2017, Publisher: Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI)
  • Socially Immersive Avatar-Based Communication
    Daniel Roth, Kristoffer Waldow, Marc Erich Latoschik, Gary Bente, Arnulph Fuhrmann, 2017, Publisher: Proceedings of the 24th IEEE Virtual Reality (IEEE VR) conference
  • SIAMC: a socially immersive avatar mediated communication platform
    Daniel Roth, Kristoffer Waldow, Felix Stetter, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann, 2016, Publisher: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST)
  • Real-time tone mapping - An evaluation of color-accurate methods for luminance compression
    Sebastian Dille, Arnulph Fuhrmann, Gregor Fischer, 2016, Publisher: 22. Workshop Farbbildverarbeitung
  • Avatar Realism and Social Interaction Quality in Virtual Reality
    Daniel Roth, Jean-Luc Lugrin, Dmitri Galakhov, Arvid Hofmann, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann, 2016, Publisher: Proceedings of the 23rd IEEE Virtual Reality (IEEE VR) conference
  • A Simplified Inverse Kinematic Approach for Embodied VR Applications
    Daniel Roth, Jean-Luc Lugrin, Julia Büser, Gary Bente, Arnulph Fuhrmann, Marc Erich Latoschik, 2016, Publisher: Proceedings of the 23rd IEEE Virtual Reality (IEEE VR) conference
  • SVEn – Shared Virtual Environment
    Tobias Manroth, Nils Pospischil, Philipp Schoemacker, and Arnulph Fuhrmann, 2015, Publisher: Proceedings of Eurographics 2015 – Education Papers
  • Interaktive 3D Visualisierung
    Bayer, Tobias; Kalkhoff, Sebastian; Schmitz, Gabriel; Fuhrmann, Arnulph, 2013, Publisher: In: Becker, Klaus; Eckardt, Bernd; Heuchemer, Sylvia; Kaminski, Winfred; Küchler, Rüdiger; Schwartmann, Rolf (Hrsg.): Die Wissenschaft von der Praxis denken, Mainz: Universitätsdruckerei H. Schmidt
  • Optimized Continuous Collision Detection for Deformable Triangle Meshes
    Marco Hutter and Arnulph Fuhrmann, 2007, Publisher: Journal of WSCG 2007
  • Towards a Coupled Simulation of Cloth and Soft Tissue
    Bastian Linneweber, Arnulph Fuhrmann, 2008, Publisher: Proceedings of the International Industrial Simulation Conference (ISC), Lyon, France. Ostend: EUROSIS-ETI, pp. 401-409
  • Interaktive Animation textiler Materialien
    Arnulph Fuhrmann, 2007, Publisher: Ausgezeichnete Informatikdissertationen 2006: Wagner, Dorothea (Hrsg.); Gesellschaft für Informatik (GI), S. 79-88 (GI-Edition – Lecture Notes in Informatics (LNI) D-7)
  • Interactive Product Visualization for an In-store Sales Support System for the Clothing Retail
    Karim Khakzar, Rainer Blum, Jörn Kohlhammer, Arnulph Fuhrmann, Angela Maier, Axel Maier, 2007, Publisher: HCI International 2007, Proceedings Volume 8, Springer Verlag, Lecture Notes in Computer Science
  • Ontologies for Virtual Garments
    Arnulph Fuhrmann and Clemens Groß and Andreas Weber, 2005, Publisher: Workshop towards Semantic Virtual Environments (SVE 2005), 101–109
  • Simulation and Visualisation of Virtual Textiles for Virtual Try-On
    M. Wacker, M. Keckeisen, S. Kimmerle, W. Straßer, V. Luckas, C. Groß, A. Fuhrmann, R. Sarlette, M. Sattler, and R. Klein, 2005, Publisher: Special Issue of Research Journal of Textile and Apparel: Virtual Clothing Technology and Applications 9(1)
  • Collision Handling in Dynamic Simulation Environments
    M. Teschner, B. Heidelberger, D. Manocha, N. Govindaraju, G. Zachmann, S. Kimmerle, J. Mezger, A. Fuhrmann, 2005, Publisher: Eurographics 2005 - Tutorials
  • Collision detection for deformable objects
    Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, M‐P Cani, François Faure, Nadia Magnenat‐Thalmann, Wolfgang Strasser, Pascal Volino, 2005, Publisher: Computer Graphics Forum, Blackwell Publishing Ltd.
  • Self-Shadowing of dynamic scenes with environment maps using the GPU
    Martin Knuth and Arnulph Fuhrmann, 2005, Publisher: WSCG FULL papers proceedings, pages 31–38
  • Interaction-free Dressing of Virtual Humans
    Arnulph Fuhrmann, Clemens Gross, Volker Luckas, and Andreas Weber, 2003, Publisher: Computers & Graphics, 27(1):71–82, Elsevier
  • Interactive Animation Of Cloth Including Self Collision Detection
    Arnulph Fuhrmann, Clemens Gross, and Volker Luckas, 2003, Publisher: Journal of WSCG, 11(1):141–148
  • Distance Fields for Rapid Collision Detection in Physically Based Modeling
    Arnulph Fuhrmann, Gerrit Sobotka, and Clemens Gross, 2003, Publisher: Proceedings of GraphiCon 2003, pages 58–65

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