Prof. Dr. Arnulph Fuhrmann

Dr.-Ing.
Faculty of Information, Media and Electrical Engineering

Institute of Media and Imaging Technology

Prof. Dr. Arnulph Fuhrmann

Campus Deutz
Betzdorfer Straße 2
50679 Köln
Room ZW 11-10 Mailing address


  • Phone: +49 221-8275-2614

Teaching disciplines

  • Computer Graphics
  • Computer Science
  • Waldow, Kristoffer; Fuhrmann, Arnulph; Roth, Daniel (2024): Facial Feature Enhancement for Immersive Real-Time Avatar-Based Sign Language Communication Using Personalized CNNs. In: Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Orlando, Florida; 16.03-21.03.2024., S. 919 - 920.
  • Waldow, Kristoffer; Decker, Lukas; Mišiak, Martin; Fuhrmann, Arnulph; Roth, Daniel; Latoschik, Marc Erich (2024): Investigating Incoherent Depth Perception Features in Virtual Reality Using Stereoscopic Impostor-Based Rendering. In: Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Orlando, Florida; 16.03-21.03.2024., S. 921 - 922.
  • Waldow, Kristoffer; Fuhrmann, Arnulph; Roth, Daniel (2024): Deep Neural Labeling : Hybrid Hand Pose Estimation Using Unlabeled Motion Capture Data With Color Gloves in Context of German Sign Language. In: Proceedings : 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality. 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR); Los Angeles, USA; 17-19.01.2024., S. 1 - 10.
  • Mišiak, Martin; Fuhrmann, Arnulph; Latoschik, Marc Erich (2023): A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality. In: Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023. IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops; Shanghai, China; 25.03.-29.03.2023., S. 825 - 826.
  • Civelek, Turhan; Fuhrmann, Arnulph (2023): Cartesian Robot Controlling with Sense Gloves and Virtual Control Buttons : Development of a 3D Mixed Reality Application. In: VISIGRAPP 2023 : Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications : Volume 1. VISIGRAPP 2023, 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications; Lisbon, Portugal; 19.02-21.02.2023. Vol. 1, S. 242 - 249.
  • Mišiak, Martin; Fuhrmann, Arnulph; Latoschik, Marc Erich (2023): The Impact of Reflection Approximations on Visual Quality in Virtual Reality. In: Proceedings SAP 2023 : ACM Symposium on Applied Perception. SAP '23: ACM Symposium on Applied Perception 2023; Los Angeles, CA, USA; 05.08-6.08.2023., S. 1 - 11.
  • Civelek, Turhan; Fuhrmann, Arnulph (2022): Virtual Reality Learning Environment with Haptic Gloves. In: ICEDS'22: 2022 3rd International Conference on Education Development and Studies. 3rd International Conference on Education Development and Studies; Hilo, HI, USA; 09.03.-11.03.2022., S. 32 - 36.
  • Bernhard, Lucas; Nunnari, Fabrizio; Unger, Amelie; Bauerdiek, Judith; Dold, Christian; Hauck, Marcel; Stricker, Alexander; Baur, Tobias; Heimerl, Alexander; André, Elisabeth; Reinecker, Melissa; España-Bonet, Cristina; Hamidullah, Yasser; Busemann, Stephan; Gebhard, Patrick; Jäger, Corinna; Wecker, Sonja; Kossel, Yvonne; Müller, Henrik; Waldow, Kristoffer; Fuhrmann, Arnulph; Misiak, Martin; Wallach, Dieter (2022): Towards Automated Sign Language Production : A Pipeline for Creating Inclusive Virtual Humans. In: PETRA '22 : Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments. PETRA ’22; Corfu, Greece; 29.06.-01.07.2022., S. 260 - 268. (peer-reviewed)
  • Clausen, Olaf; Chen, Y.; Fuhrmann, Arnulph; Marroquim, Ricardo (2022): Investigation and Simulation of Diffraction on Rough Surfaces. In: Computer Graphics Forum. (peer-reviewed)
  • Frangenberg, Nigel; Waldow, Kristoffer; Fuhrmann, Arnulph (2021): Investigating the Influence of Sound Source Visualization on the Ventriloquism Effect in an Auralized Virtual Reality Environment. In: Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021. Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Lisbon, Portugal; 27.03.-01.04.2021., S. 609 - 610. (peer-reviewed)
  • Nunnari, Fabrizio; Bauerdiek, Judith; Bernhard, Lucas; España-Bonet, Cristina; Jäger, Corinna; Unger, Amelie; Waldow, Kristoffer; Wecker, Sonja; André, Elisabeth; Busemann, Stephan; Dold, Christian; Fuhrmann, Arnulph; Gebhard, Patrick; Hamidullah, Yasser; Hauck, Marcel; Kossel, Yvonne; Misiak, Martin; Wallach, Dieter; Stricker, Alexander (2021): AVASAG : A German Sign Language Translation System for Public Services. In: Proceedings of Machine Translation Summit XVIII. 1st International Workshop on Automatic Translation for Signed and Spoken Languages (AT4SSL); digital; 20.08.2021., S. 43 - 48. (Open Access)
  • Mišiak, Martin; Fuhrmann, Arnulph; Latoschik, Marc Erich (2021): Impostor-Based Rendering Acceleration for Virtual, Augmented, and Mixed Reality. In: VRST '21 : Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology; Osaka Japan; 08.12.-10.12.2021., S. 1 - 10. (peer-reviewed/Open Access)
  • Dinç, Umut; Gräsle, Michelle; Neteler, Thomas; Fuhrmann, Arnulph (2021): A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces. In: VRST '21 : Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology; Osaka Japan; 08.12.-10.12.2021., S. 1 - 3. (peer-reviewed/Open Access)
  • Wismann, Niko; Misiak, Martin; Fuhrmann, Arnulph; Latoschik, Marc Erich (2020): Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing. Proceedings 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). Piscataway, NJ: IEEE, S. 828 - 835. (peer-reviewed)
  • Büttner, Andre; Grünvogel, Stefan Michael; Fuhrmann, Arnulph (2020): The Influence of Text Rotation, Font and Distance on Legibility in VR. In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Atlanta, GA, USA; 22.03.-26.03.2020., S. 663 - 664.
  • Derichs, Ursula; Mišiak, Martin; Fuhrmann, Arnulph (2020): Intersection-Free Mesh Decimation for High Resolution Cloth Models. In: GI VR / AR Workshop. GI VR / AR Workshop 2020; Trier, Germany; 24.09.-25.09.2020. (Open Access)
  • Börner, Kai Manuel; Fuhrmann, Arnulph; Bösinger, Michael Andreas (2020): Performance of Augmented Reality Remote Rendering via Mobile Network. In: GI VR / AR Workshop. GI VR / AR Workshop 2020; Trier, Germany; 24.09.-25.09.2020. (Open Access)
  • Hinze,  Sven; Mišiak, Martin; Fuhrmann, Arnulph (2020): An Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textures. In: GI VR / AR Workshop. GI VR / AR Workshop 2020; Trier, Germany; 24.09.-25.09.2020. (Open Access)
  • Wismann, Niko; Misiak, Martin; Fuhrmann, Arnulph; Latoschik, Marc Erich (2020): A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support. In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Atlanta, GA, USA; 22.03.-26.03.2020.
  • Waldow, Kristoffer; Fuhrmann, Arnulph (2020): Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems. In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW); Atlanta, GA, USA; 22.03.-26.03.2020., S. 595 - 596.
  • König, Mario; Misiak, Martin; Fuhrmann, Arnulph (2019): Perceptual Comparison of Four Upscaling Algorithms for Low-Resolution Rendering for Head-mounted VR Displays. In: Grimm, Paul; Jung, Yvonne; Dörner, Ralf (Hrsg.): Virtuelle und Erweiterte Realität. 16. Workshop der GI-Fachgruppe VR/AR. Düren: Shaker (Virtuelle und erweiterte Realität), S. 33 - 40. (peer-reviewed)
  • Rampendahl, Henrik; Grünvogel, Stefan Michael; Fuhrmann, Arnulph (2019): The Influence of Different Audio Representations on Linear Visually Induced Self-motion. In: Grimm, Paul; Jung, Yvonne; Dörner, Ralf (Hrsg.): Virtuelle und Erweiterte Realität. 16. Workshop der GI-Fachgruppe VR/AR. Düren: Shaker (Virtuelle und erweiterte Realität), S. 125 - 136. (peer-reviewed)
  • Clausen, Olaf; Fischer, Gregor; Fuhrmann, Arnulph; Marroquim, Ricardo (2019): Towards Predictive Virtual Prototyping: Color Calibration of Consumer VR HMDs. In: Grimm, Paul; Jung, Yvonne; Dörner, Ralf (Hrsg.): Virtuelle und Erweiterte Realität. 16. Workshop der GI-Fachgruppe VR/AR. Düren: Shaker (Virtuelle und erweiterte Realität), S. 13 - 24. (peer-reviewed)
  • Misiak, Martin; Wissmann, Niko; Fuhrmann, Arnulph; Latoschik, Marc Erich (2019): The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality. In: Spencer, Stephen N.; Trescak, Tomas (Hrsg.): Proceedings, VRST 2019 : 25th ACM Symposium on Virtual Reality Software and Technology. New York: The Association for Computing Machinery, S. 1 - 2. (peer-reviewed)
  • Waldow, Kristoffer; Fuhrmann, Arnulph; Grünvogel, Stefan Michael (2019): Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Reality. In: Bourdot, Patrick; Interrante, Victoria L.; Nedel, Luciana; Magnenat-Thalmann, Nadia; Zachmann, Gabriel (Hrsg.): Virtual Reality and Augmented Reality : 16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23-25, 2019, Proceedings. Cham: Springer Fachmedien, S. 246 - 262. (peer-reviewed)
  • Waldow, Kristoffer; Fuhrmann, Arnulph (2019): Using MQTT for Platform Independent Remote Mixed Reality Collaboration. In: Alt, Florian; Bulling, Andreas; Döring, Tanja (Hrsg.): Tagungsband Mensch und Computer 2019. New York: Association for Computing Machinery. (peer-reviewed/Open Access)
  • Misiak, Martin; Schreiber, Andreas; Fuhrmann, Arnulph; Zur, Sascha; Seider, Doreen; Nafeie, Lisa (2018): IslandViz : A Tool for Visualizing Modular Software Systems in Virtual Reality. Sixth IEEE Working Conference on Software Visualization (VISSOFT 2018) : Proceedings. Piscataway, NJ: IEEE, S. 112 - 116. (peer-reviewed)
  • Misiak, Martin; Seider, Doreen; Zur, Sascha; Fuhrmann, Arnulph; Schreiber, Andreas (2018): Immersive Exploration of OSGi-Based Software Systems in Virtual Reality. In: Kiyokawa, Kiyoshi; Steinicke, Frank; Thomas, Bruce; Welch, Greg (Hrsg.): 25th IEEE Conference on Virtual Reality and 3D User Interfaces : Proceedings. Piscataway, NJ: IEEE. (peer-reviewed)
  • Puigvert, Javier Rodriguez; Krempel, Till; Fuhrmann, Arnulph (2018): Localization Service Using Sparse Visual Information Based on Recent Augmented Reality Platforms. 2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct 2018). Piscataway, NJ: IEEE. (peer-reviewed)
  • Waldow, Kristoffer; Misiak, Martin; Derichs, Ursula; Clausen, Olaf; Fuhrmann, Arnulph (2018): An Evaluation of Smartphone-Based Interaction in AR for Constrained Object Manipulation. In: Morishima, Shigeo; Itoh, Yuichi; Shiratori, Takaaki; Yue, Yonghao; Lindeman, Rob; Spencer, Stephen N. (Hrsg.): Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology : VRST '18. New York, New York, USA: ACM Press. (peer-reviewed)
  • Waldow, Kristoffer; Fuhrmann, Arnulph; Grünvogel, Stefan Michael (2018): Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain?. In: Kiyokawa, Kiyoshi; Steinicke, Frank; Thomas, Bruce; Welch, Greg (Hrsg.): 25th IEEE Conference on Virtual Reality and 3D User Interfaces : Proceedings. Piscataway, NJ: IEEE, S. 717 - 718. (peer-reviewed)
  • Basting, Oliver; Fuhrmann, Arnulph; Grünvogel, Stefan Michael (2017): The Effectiveness of Changing the Field of View in a HMD on the Perceived Self-Motion. In: Marchal, Maud; Teather, Robert J.; Thomas, Bruce (Hrsg.): 2017 IEEE Symposium on 3D User Interfaces (3DUI) : Proceedings. Piscataway, NJ: IEEE, S. 225 - 226.
  • Misiak, Martin; Fuhrmann, Arnulph (2017): Directional Occlusion via Multi-Irradiance Mapping. ACM SIGGRAPH 2017 Posters. New York, NY: ACM, S. 1 - 2.
  • Roth, Daniel; Waldow, Kristoffer; Latoschik, Marc Erich; Fuhrmann, Arnulph; Bente, Gary (2017): Socially Immersive Avatar-Based Communication. In: Suma Rosenberg, Evan; Krum, David M.; Wartell, Zachary; Mohler, Betty; Babu, Sabarish V.; Steinicke, Frank; Interrante, Victoria (Hrsg.): 2017 IEEE Virtual Reality (VR) : Proceedings. Piscataway, NJ: IEEE, S. 259 - 260.
  • Dille, Sebastian; Fuhrmann, Arnulph; Fischer, Gregor (2016): Real-time Tone Mapping : An Evaluation of Color-accurate Methods for Luminance Compression. In: Franke, Karl-Heinz; Nestler, Rico (Hrsg.): Zweiundzwanzigster.. (peer-reviewed)
  • Roth, Daniel; Waldow, Kristoffer; Stetter, Felix; Bente, Gary; Latoschik, Marc Erich; Fuhrmann, Arnulph (2016): SIAMC : A Socially Immersive Avatar Mediated Communication Platform. In: Kranzlmüller, Dieter; Klinker, Gudrun (Hrsg.): Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology (VRST). New York, USA: ACM Press, S. 357 - 358. (peer-reviewed)
  • Roth, Daniel; Lugrin, Jean-Luc; Büser, Julia; Bente, Gary; Fuhrmann, Arnulph; Latoschik, Marc Erich (2016): A Simplified Inverse Kinematic Approach for Embodied VR Applications. In: Höllerer, Tobias; Interrante, Victoria; Lécuyer, Anatole; Suma, Evan (Hrsg.): Proceedings of the 23rd IEEE Virtual Reality Conference. Piscataway, NJ: IEEE, S. 275 - 276. (peer-reviewed)
  • Roth, Daniel; Lugrin, Jean-Luc; Galakhov, Dmitri; Hofmann, Arvid; Bente, Gary; Latoschik, Marc Erich; Fuhrmann, Arnulph (2016): Avatar Realism and Social Interaction Quality in Virtual Reality. In: Höllerer, Tobias; Interrante, Victoria; Lécuyer, Anatole; Suma, Evan (Hrsg.): Proceedings of the 23rd IEEE Virtual Reality Conference. Piscataway, NJ: IEEE, S. 277 - 278. (peer-reviewed)
  • Manroth, Tobias; Pospischil, Nils; Schoemacker, Philipp; Fuhrmann, Arnulph (2015): SVEn - Shared Virtual Environment. In: Bronsteinm M.; Teschner, M. (Hrsg.): Eurographics 2015 : Education Paper. The Eurographics Association.
  • Predictive and Efficient Rendering for Virtual Reality

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